These building assets were made for Manufactory; a Factory Building Game. I did concept art, 3d asset creation, animations and implemented these into Unity. The final look in the game will be a cell-shaded stylized look. Buildings would have to be noticable, colorful and unique-looking. Another requirement was for the unit sizes to match the in-game grid. And to easily connect with Conveyor Belts through inputs/outputs.
Some of the buildings have animations, like the Assembly Machine above.